Author Topic: BASIC RULES: Allowed & Not Allowed  (Read 10796 times)

Keebler

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #30 on: Feb 12, 2007, 08:22:22 PM »
why is the jersey thing and the small hopper thing argued so much...first off all go ahead and wear your dumb red jersey ill see you from across the field and then your screwed secondly do you guys really need that many shots to win...ill tell you i play scenarios all the time and all that ever happens is it becomes a stalemate because no one can move from all the people with 300+ rounds shooting none stop and thats really boring to play far as im concerned this league looks like the best thing to happen to paintball since the phantom (my gun) and its hype driving garbage that speedballers buy and use that is ruining the fun for everyone all the scenarios are is speedball in the woods anymore because of no round limits. and ive played speedball and the only thing that says speed about speedball is the guns the rest of it is boring and slow. lets let this league be different and stop argueing over the round limits.

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #31 on: Feb 13, 2007, 10:26:17 AM »
why is the jersey thing and the small hopper thing argued so much...first off all go ahead and wear your dumb red jersey ill see you from across the field and then your screwed secondly do you guys really need that many shots to win...ill tell you i play scenarios all the time and all that ever happens is it becomes a stalemate because no one can move from all the people with 300+ rounds shooting none stop and thats really boring to play far as im concerned this league looks like the best thing to happen to paintball since the phantom (my gun) and its hype driving garbage that speedballers buy and use that is ruining the fun for everyone all the scenarios are is speedball in the woods anymore because of no round limits. and ive played speedball and the only thing that says speed about speedball is the guns the rest of it is boring and slow. lets let this league be different and stop argueing over the round limits.

I must agree with Keebler on this. This league needs to be different with respect to being more life like. Now I did see the 50 round hopper that works with non-A-5s. It has a lid on it. Thus if you want to carry 2000 rounds in 140 round hoppers then that should be okay as long as you continue to refill the 50 round hopper. Plus several companies make 50 round hoppers for pump guns. If you want to shoot fast ask a company to make an electric feed hopper for 50 rounds. OR get some epoxy and cut the VeiwLoader electric hopper and cut the front portion off and epoxy a plastic cover to it and see how many paintballs you can hold. Add some more epoxy into the hopper area where needed to limit the paint down to 50. OR live with the league restrictions so as to have fun and work on that team work thing.

Plus note for the guy who commented earlier about carying 400+ rounds with with his M16. yet if I am corret the clip only carries 25 or 50 rounds. Something like that. so again the 50 rounds at a time adds the the realism.

HitMan.

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #32 on: Feb 13, 2007, 11:02:28 AM »
Thanks to all supporting this idea. We really want to make it different then any other league out there, and we understand we won't be able to draw all players to play, but we will stick to the plans of making the TTPL different then any other league or style of play out there.

Sparrow 69

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #33 on: Feb 13, 2007, 07:32:50 PM »
ok, i don't know if this has been covered elsewhere, and if it has please let me know.  I do remember there deing talk of the Rap4 models being allowed, as I know RAP4 will be sponsoring this.  So that means that .43 paintballs ar ein, but what about .55's?  PCS makes the US 55 and it shoots .55 paintballs.  Furthemore Crossman back in the day made a revolver that shoots .50s and i know a lot of older guns do as well.  so what is the ruling? will there be paint available for these? If not will we be able to bring our own as long as its inspected beforehand?




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Re: BASIC RULES: Allowed & Not Allowed
« Reply #34 on: Feb 14, 2007, 12:20:16 AM »
There will be .43cal and field paint only.

Drizit

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #35 on: Feb 14, 2007, 09:39:58 AM »
why is the jersey thing and the small hopper thing argued so much...first off all go ahead and wear your dumb red jersey ill see you from across the field and then your screwed secondly do you guys really need that many shots to win...ill tell you i play scenarios all the time and all that ever happens is it becomes a stalemate because no one can move from all the people with 300+ rounds shooting none stop and thats really boring to play far as im concerned this league looks like the best thing to happen to paintball since the phantom (my gun) and its hype driving garbage that speedballers buy and use that is ruining the fun for everyone all the scenarios are is speedball in the woods anymore because of no round limits. and ive played speedball and the only thing that says speed about speedball is the guns the rest of it is boring and slow. lets let this league be different and stop argueing over the round limits.

agreed I dont' want to see everyone hunkering down and hosing, but for instance if you use a gravity fed hopper your 3 shot burst (done with your finger not a setting in the gun) when you snap out for a shot is limited to 13bps (gravity speeds) I use a longbow with a spring fed mag, thus it is capeable of much greater feed rates, same with the rap4 or the AT searies guns or even the A-5.  Now do you see where I'm comming from with this.  The cutting down a revvy idea is a good one but it will still only feed at 13bps, and some how i don't see anyone cutting down a halo, also what if the Q-loader is your taste strictly from a profile point of view.   Now Q pods are clear and can be checked before someone enters the field to make sure they are only 1/2 full, a full sized halo or other such loader could be used if a foam partition was added to the front of it to take the extra space over and above 50 balls, again this could be double checked that it's there when the player walks onto the field.  As far as endlessly loading from your 50 round pods one it's a pain to shoot onehanded and keep dumping pod after pod without stoping (given it's possible but it's hard) the other option is to limit total paint on your body.  say everyone can only take 500 rounds on the field, the heavy gets more and the sniper gets less. 

By the way I'm mostly playing devils advocate here, I havn't used a hopper in years.  The longbow is Big time firepower and tons of ammo to me.

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #36 on: Feb 14, 2007, 03:21:28 PM »
First, I love concept of this game.  I understand the need for uniformity and how you guys want to seperate this from other forms of paintball, but several teams have spent a ton of money getting their jerseys/uniforms made and set.  Forcing them to buy a whole new setup is a bit much.  If someone wants to dress as a power ranger let them, makes them a much easier target  ;D  So far as the ammo limit, there is a fantastic way to avoid this, bring a T68 magazine fed gun and a ton of spare mags.  Then everyone is on even ground, you guarantee the players are using the right guns at the right velocities with field paint only.  Know that that will never happen, the rules are the rules.  When the undertakers first told me about this league over a year ago it was a 30 round limit, I was damn glad they moved it to 50.  for those with a Qloader, like me, load the first 6 inches and you have loaded half the pod (just about 50 rounds).  So far as 50 round hoppers I thought I saw another thread mention some sort of spring forced hopper.  If nothing else I know Brass Eagle make sclear 50 round hoppers.  Now I know if you are using an SP8, Tippmann with Responce trigger, MR3, etc you will heavily outshot the hopper, spend the money on a clear shell for you pulse, vlocity,Halo etc so the refs can see into your hoppers.  When and if I get the chance to play in this format I plan on using my SP8 with a Qloader and my faithful Tiberius 8 as my side arm.  Either way I'll play by the rules and deal with the issues I dislike.  In the end this format isn't for all of us.  Enjoy what you like and express your concerns, you never know how things might change from year to year. 
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Keebler

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #37 on: Feb 14, 2007, 03:57:47 PM »
no ones forcing anyone to do anything but if you dont want to pay for new cammies to play in this league then too bad maybe you shouldnt have wasted money on goofy looking speedball jerseys and did yourself up like  nascar with all the advertisements lol

Sparrow 69

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #38 on: Feb 15, 2007, 06:19:37 AM »
First, I love concept of this game.  I understand the need for uniformity and how you guys want to seperate this from other forms of paintball, but several teams have spent a ton of money getting their jerseys/uniforms made and set. 

although keebler above me can be a bit harsh, I tend to agree, and we have sponsors for speedball.  Am I letting them down, "NO".  Am I breaking my contract, "NO". I agreed to wear their jersey, with their logo, in CPPL (the speedball league), not in TTPL.  Wearing their Jersey in TTPL "WOULD" violate MY end of the contract, because WE didn't agree to that.
Let's face it, a sponsorship is nothing more then a business arrangement.  You agree to advertise for them at certain times and at certain events, and in return they pay you for your services with equipment, discounts, and sometimes money.
Do you think any of those commercials during the superbowl were aired for free, simply because they paid the television company to air their commercial in June? HECK NO.  So if you've actively sought sponsorship, why would you give aya the only thing you have to barter for free?  It's not good business.

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When the undertakers first told me about this league over a year ago it was a 30 round limit, I was damn glad they moved it to 50.  for those with a Qloader, like me, load the first 6 inches and you have loaded half the pod (just about 50 rounds).  So far as 50 round hoppers I thought I saw another thread mention some sort of spring forced hopper.  If nothing else I know Brass Eagle make sclear 50 round hoppers. 


exactly... and they only cost 7 bucks.  Also, anyone with kids has invariably seen the little bottles of bug juice at the gas stations in the soda and juice cooler.  Coicidentally, if you shave the threads off of the bottle, you'll fid its exactly the size of the opening of a Gravity fed hopper.... and it holds exactly 50 paintballs! (FYI this works for all 2 liter and smaller bottles except those with the big gulp mouth)  Furthermore, they only cost $!1.00!!!!  And its CLEAR!!!! us it people, I've been using it on my sniper rifle for years!

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Now I know if you are using an SP8, Tippmann with Responce trigger, MR3, etc you will heavily outshot the hopper, spend the money on a clear shell for you pulse, vlocity,Halo etc so the refs can see into your hoppers.

It's a semi auto only league... no ramping, no response, just straight one for one with a 15 bps cap.  Halos would feed to fast, so will most revvys.  I think thats why they're sticking with Gravity feeders.
so i don't think anyone will be outshooting their hoppers.  It's already been stated that elcronic markers that cant be capped aren't allowed, so how is this an issue?   It's not spray and pray, so think about it.  If a halo is on top of your tactical Ion (just an example) and lets just say in semi mode you can shoot at 15bps, in 3.3 seconds you have to reload... how feesable is that? its a CQB TACTICAL Scenario Setup.  Control your shots, make each one count, and its not an issue to use a gravity feed.

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When and if I get the chance to play in this format I plan on using my SP8 with a Qloader and my faithful Tiberius 8 as my side arm.  Either way I'll play by the rules and deal with the issues I dislike.  In the end this format isn't for all of us.  Enjoy what you like and express your concerns, you never know how things might change from year to year. 

Good way to look at things.  I wish everyone on here looked at this the same way.  It's nice to see someone voice their concerns without whining and complaining that if the rules arent changed they wont play... thats just so immature.




Drizit

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #39 on: Feb 19, 2007, 08:20:38 AM »
although keebler above me can be a bit harsh, I tend to agree, and we have sponsors for speedball.  Am I letting them down, "NO".  Am I breaking my contract, "NO". I agreed to wear their jersey, with their logo, in CPPL (the speedball league), not in TTPL.  Wearing their Jersey in TTPL "WOULD" violate MY end of the contract, because WE didn't agree to that.
Let's face it, a sponsorship is nothing more then a business arrangement.  You agree to advertise for them at certain times and at certain events, and in return they pay you for your services with equipment, discounts, and sometimes money.
Do you think any of those commercials during the superbowl were aired for free, simply because they paid the television company to air their commercial in June? HECK NO.  So if you've actively sought sponsorship, why would you give aya the only thing you have to barter for free?  It's not good business.

It depends on your agreement, some sponsorship deals stipulate that you will advertise anytime you are on a paintball field.

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It's a semi auto only league... no ramping, no response, just straight one for one with a 15 bps cap.  Halos would feed to fast, so will most revvys.  I think thats why they're sticking with Gravity feeders.
so i don't think anyone will be outshooting their hoppers.  It's already been stated that elcronic markers that cant be capped aren't allowed, so how is this an issue?   It's not spray and pray, so think about it.  If a halo is on top of your tactical Ion (just an example) and lets just say in semi mode you can shoot at 15bps, in 3.3 seconds you have to reload... how feesable is that? its a CQB TACTICAL Scenario Setup.  Control your shots, make each one count, and its not an issue to use a gravity feed.

oh man you so don't want to get into enforcing that kind of thing, even with a robot the NPPL can't catch half the cheater boards these days.  I'd say don't bother trying just limit them to 50 round pods, if they want to relaod every 3 seconds or less then let them.  Besides are you going to kick out every automag RT or Tippmann RT? even though they can be setup not to bounce at the chrono doesn't mean that can't be changed on the field quick enough.  Worry about how much paint they can load at once and let them worry about how fast they shoot it.

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Good way to look at things.  I wish everyone on here looked at this the same way.  It's nice to see someone voice their concerns without whining and complaining that if the rules arent changed they wont play... thats just so immature.

I hear that.  Even though I'm saying let them use halos or qloaders I'll be out there with a longbow myself if i can put together a team, so don't think it's so I can use a fire hose.

Jet

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #40 on: Feb 20, 2007, 06:03:56 PM »
So far as the gravity fed hoppers go, that was a miss I made in the rules, so it is a non issue.  But again I think this can be a very cool league.  I know this has probably been asked and answered elsewhere, are the Qloaders being allowed.  I remember in one of Hitman's earlier post he had said something about maybe allowing them, but I don't recall any decisions.   
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Sparrow 69

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #41 on: Feb 20, 2007, 06:42:05 PM »
As i recall, they said the Qloader wasn't that big of an issue, especially if you played heavy gunner, as that would allow you to load a full load.  But I seem to remember somewhere in here that Since they were see through, and they held a 100 paintballs, just fill it halfway (actually count  out fifty paintballs before you load it, and put a band of tape around it so you know where it can be loaded to.  That way there's very little dispute in the issue!




RTM TOADER

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #42 on: Feb 23, 2007, 09:13:20 PM »
Hi guys, I too like the sound of what Hitman wants to accomplish. First and formost a big thank you goes out to Hitman for all his hard work,Having spent 2 years running an IPSC / Multi-Gun program in CT. I have a pretty good idea of the amount of work involved in doing this kind of thing,Dude, how do you stay married?? LOL !!Well onto my thoughts and they are just thoughts.I like the limited hopper capacity. I think 50 paintballs is good. Even though 30 would not bother me either I think 50 is fair.I do however feel that the tourney jerseys are out. Now before you speedball guys get all up in arms hear me out. I understand that you have contracts. So why don't you try to talk to your sponsor and ask for aset of Camo team jerseys? If you explain the league and it potential i feel that they will see the light.This is going to be a tactical league and just like any other sport you have to dress the part to play.Another thought is to limit the guns other than the Heavy Assault to semi auto. The problem stated above is enforcement.Well this is like whiping or any other cheating. You get 1 warning.If your caught again your out.Its about honor. If you don't have any then you shouldn't be playing this game.I know some of this has been covered so bear with me.My other thought is to allow the Demo guy(engineer?) to carry a pump gun.(shotgun anyone??) This pump would have the same paint as the sniper.(i think i saw talk of a diff. paint for the sniper) 1 shot one kill anywhere on the body.Just a thought.I like the whole idea of a tactical league.My feelings are lets make it unique.Mil-sim markers. semi-auto only to level the playing field and let the Heavy assault gunner go full auto.This would fix most of the hopper issues people are talking about And Its more real world anyway.Just my two cents worth.  See you on the battlefield
 RTM TOADER  P.S  Hey Hitman, Can I bring my rubber K-Bar Knife?? :)

Ivan_D_One

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #43 on: Jul 09, 2007, 01:34:56 PM »
WoW alot of incredible views , both from MilSim and speed ballers alike.

Let me begin by first saying that I love paintball , I ofcourse like all of you have a prefered game , that game being woodsball/scenerio , but with the release of rap4 series the milsim is where I have been gearing up towards ...the realism.

I play alot of speedball simply due to the fact that that's what almost everyone I know plays , in short it's sometimes rather dfficult to get enough players who are willing to play a milsim/scenerio game.

Now the turmoil over the jerseys I have seen here , this is tactical and should remain as such, I have jerseys , I also have camos , the idea of tactical is simple ... keep it tactical....

Now about the amount of ammo and limiting the guns to semi only , personally I think one idea is to limit the markers to Magazine fed only , doesnt matter if they want to go full auto let them , it's thier butt that gets shot while constantly re-loading LoL so limiting the games to only magazine fed markers would be the only way of keeping it trully tactical and of real world , and just as the real world guns are capable of fully automatic I think it should be allowed so long as everyone has a magazine fed marker.

The idea of this forum and of this game style is awesome and something to which I have been waiting a VERY long time to see unfold.

The bottom line is simply to equip for whatever game your going to play ...such as a tourney gun for speedball or a magazine fed marker for TRUE MilSim play.

If it weren't for the fact that I would trully LOVE to play a full and true game of this nature I'd say hey wear whatever , besides a bright red target does make for an easy target  ;D , But this in the end is to be as realistic as possible and not a game for everyone , just as alot of people prefer woodsball or recball or speedball while others don't.


Also the only thing left unsaid is that I respect ALL ballers no matter thier personal preference of game.We each as said have a personal preference.

Just a thought.


Have a great one all,


~Ivan~

Look forward to seeing how this progresses.
« Last Edit: Jul 10, 2007, 07:15:34 AM by Ivan_D_One »
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HitMan.

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Re: BASIC RULES: Allowed & Not Allowed
« Reply #44 on: Jul 09, 2007, 05:07:04 PM »
Very well said. Hope to see you in NOVEMBER games?